Hello everybody~

This E-mail is to invite you all to join our Fantasy Football League in 2006.
Sorry this E-mail is coming out about 4 months later than it does on most years.
We have been lacking motivation. I blame it on the Extravaganza being so early
this year. Please let me know ASAP if you plan to participate, so I can plan
things accordingly. Also, please E-mail me if there is anything you want to
suggest or contribute for the league or website this year. At this point, I
believe I had Al, Kristy, Erik, and myself as being able to come, and Tim as not
being able to come.

Intro To This E-mail

Yes, this is ridiculously long, but there is a lot to cover. Please read it, as
something may effect you throughout the year, and when you protest something, I
am going to refer to the rules in this E-mail before anything else.


For 2006, we looked through potential people to add and there are a few. The full
list of 17 invitees are later.

The Web Site

The site will be at http://www.franchise-sports.com . A lot of work is yet to be
done, as we tried to figure out how we want to transition the page from year to
year. The old page is now at http://www.franchise-sports.com/05/ but not all of
the links are still functional, again for the transitional reason.

Team Pages

Everyone must have a team web site. This web page has only one requirement. It
has to have a team logo on it. Try to keep your web page fairly clean. I do not
wish to offend anyone. If I ask you to make changes to a web page because of
someone being offended, please do so quickly. If you do not make a team web page
and have it linked to the main FFL page by the start of the season, then after
that day, you will not be allowed to make any transactions or starting line-up
changes until the page is up. If at the end of the season, you still do not have
a page, you will not be invited back next season. If you do not know how to make
a web page, ask someone for help, or ask me for help.

Commishes and Committee

Erik Johnson and I are the Co-Commissioners of this league. I have 51% of the
power, and he has 49% or the power. We pretty much run everything there is to run
in this league and do all of the stats ourselves. There is also a championship
committee of 6 people every year. It is based on seniority and history in the
league. Assuming all 6 of us play next year the committee will consist of Erik,
Alan Turner, Craig Wolowiec, Kristy Littlebury, Mike Polley, and me. By the
chance that one or more of us does not play, they will be replaced on the
committee and their replacement will be determined by the seniority of the other
league players. If there is ever a vote on rule changes or other things like
that, the committee does the voting.


These are the people that are invited to join FFL in 2006:

Scott Chemello
Greg Franzen
Lee Hickerson
Roberto Iaderosa
Erik Johnson
George Kokos
Kristy Littlebury
Tim Marklevitz
Dustin Myers
Mike Pearcy
Mark Polley
Mike Polley
Stephanie Rozewicz
Chris Stefani
Alan Turner
Becki Wolowiec
Craig Wolowiec

People Not Invited

Unless we have an odd number, or less than 10 teams this season, no one else will
be invited to join the league. This adds to the reason that it is so important to
inform me if you can come to the draft or not. I may need to find someone new to
join depending on how many people will be there.

Draft Info

The FFL Draft is set for Saturday, August 26th. Be there at 2:00 for the sorting
of team names and any votes that need to be taken. Erik, please come at 1:00 to
help set up the draft board and stuff like that. If anyone else would like to
show up at 1, that is fine with me. The actual drafting of players will probably
start around 3:00. Al has been requesting to host since last year, so I have
opted to let him do so. He lives in Flat Rock off Arsenal Rd. I canít get a hold
of Al right now, but if any issues come up with the time Iíll let everyone know.
Also, when he calls me back Iíll give each of you an exact address. There must be
an even number of teams in the league. So if an odd number of people show up to
the draft, I will have a system ready to draft an extra team, a ghost team if you
will, to be run by someone after the draft is over. At the draft, there will be a
board set up to write all picks on. There are 5 minutes per pick, at the end of
the 5 minutes, if you do not have a player ready to pick, I will use the same
process that drafts a ghost team to choose your player for you. There are 14
rounds for players/team defenses and each team must have a full starting line-up
by the end of the 14 rounds. The order for each round is determined by a random
draw. Each round has a separate draw, however all drawing for rounds occur before
the drafting begins. We draw first for the order of the 14th round. The first
name being drawn receives the last pick of that round and so on until we get to
the first pick. Then we draw for the 13th round, and so on until each round is
drawn for. There is no compensation for a bad draw in a round. Each rounds draw
is unaffected by the previous. Although, trading of draft picks, or trading of
players already drafted for later picks is allowed.

Online Drafting

To guarantee yourself a spot within the league, you must attend the draft.
However, exceptions can be made if the committee agrees on it. So, if you cannot
make the draft for some reason, but can be online for the entire draft, let me
know. Exceptions will be unlikely however, unless it is completely unreasonable
for you to be able to attend the draft. The committee will determine this on a
case by case basis and take into account the number of teams that have shown up.


If there are suggested rule changes to the league that the Co-Commissioners
choose to vote on, the vote is done by the committee. All votes to change
something that is currently the case in the league must be 4-2 in favor to pass.


Should there be a protest of a game or ruling throughout the season, I will have
final say on the decision, although in most cases it will be discussed with the
Co-Kommissioner Erik Johnson. If the two of us can not come up upon a decision,
then the committee will vote. Keep in mind if there is a committee vote, then
there must be a 4-2 decision in order to change the current status of things.


FFL is free to enter.


At the beginning of the season I will be making a page on the web site with my
pre season predictions as to who will finish what place in the league. Do not
take offense to these predictions, they are my opinions and I do the best I can
with them. If anyone else chooses to do predictions, I will create a full
predictions page, where everyone will be allowed to have their predictions posted.

Weekly Predictions

I would like to do a side competition this year for weekly predictions, where
anyone who chooses to do so will have a chance to make predictions in each of the
weekly games. And we will see who does the best in this. Itís just for fun though
and has no bearing on the league itself.

Team Names

Each person will have to choose a location and a mascot for their team. (ex.
Atlanta Jesters) Any players who finished the last season will have the option to
keep their location or mascot or both if they choose to. No teams can have
duplicate locations or mascots. No team can use the mascot of a current NFL team.
No team can use the location and mascot of another major sports team. (ex. You
cannot be the Detroit Tigers, however you could be the Chicago Tigers.) After we
determine who of the returning players is keeping their team locations or
mascots, everyone else gets to choose theirs. The first selections of locations
and mascots will be based on seniority in the league. A team location or mascot
or both can be denied if it is extremely inappropriate, or if it is not a major
enough city to deserve a team. Whether or not the city is major enough will be
determined by me. If anyone challenges a location or mascot, the committee will
vote on it.


Seniority is based first upon whether or not you played last season. The tie
breaker for that is how many games you have played in the leagues history. The
next tie breaker is when the most recent game played by that team is. If there is
still a tie, it goes to whoever finished highest ranked in that season. If there
are rookies, they will draw for anything that involves order of seniority, but
once the season starts, their standings will determine between them.


I will be making some schedules for the season before the draft using numbers for
teams. Hopefully this will allow me to have a schedule prepared for the number of
teams we will have in the league prior to the draft. Then the teams will draw a
number that will determine which team they are on the schedule. Keep in mind, the
better idea I have of who is participating or not, the more prepared I will be
with schedules so that you all can know who you are playing when, right away.


The league standings are determined first by the best to worst overall record.
The tie breaker for that is division or conference record. The tie breaker after
that is +/- which is determined by the number of points you have scored all
season - the number of points scored by your opponents. If a tie-breaker is still
required after this, which there never has been, we will use head to head, then
points for, then strength of schedule of teams defeated, then strength of
schedule overall, then total number of touchdowns scored during the season, then
if there is still somehow a tie, then a coin toss will determine the higher
ranked team.


To figure out the number of teams that will make the play-offs we use the formula
(# of teams in the league / 2) + 2. If this makes it a 5-8 team play-off then the
play-offs will occur weeks 15-17. If it is a 9-16 team play-off, then the
play-offs will occur weeks 14-17. If there are divisions or conferences, then the
top team in each division or conference will make the play-offs and get the
highest seeds, and then anyone will be eligible for the remaining spots. Should a
large enough league exist, I may choose to set the schedule so that conferences
would be completely separated in the play-offs until the bowl games.

Position Requirements

Each team will have 14 position players or team defenses. Each week, every team
will have to turn in a starting line-up consisting of 1 quarterback, 2 running
backs, 2 wide receivers, 1 tight end, 1 place kicker, and 1 defense. Therefore at
all times you must have at least that many players on your team at those
positions. The only possible exception would be if a trade is made that involves
a team dropping below or going above the required amount to make the trade, but
that team must immediately pick up someone or drop someone to get back to meet
roster requirements. If this is not done, all transactions that made the roster
invalid will be cancelled.

Starting Line-up Deadline

All full line-ups must be sent in before Sunday at 1:00 PM ET each week. Should
there be games played before the deadline on a given week, you must make all
decisions regarding players in those games before the start of the full hour in
which the game kicks off. (ex. If a game kicks off on Thursday at 8:04, your
decision on those players must be received before 8:00.) If no word is received
before given deadlines, the relevant starters from the previous week will
automatically be used. Official time is determined by the timestamp for which I
received the E-mail. If it is done via phone or in person, I will use the time on
my phone.


Transactions are any time someone picks up a free agent or makes a trade. All
transactions will be listed on a section of the web site. All transactions must
be given to me via E-mail. You cannot write it down and hand it to me. You cannot
send it via instant messengers. You cannot tell me or call me to do a
transaction. The only exception that will be made is if for some reason your
E-mail is not functioning at all, but if that is the case, other teams will have
24 hours to pick up the player you are trying to pick up, before you officially
make the transaction, or until you get your E-mail working to send it to me. The
reason for this is so that no one has more of an advantage over other teams in
picking up players. When they are sent via E-mail, the time it lists in the
E-mail is the official time for your transaction. Transactions are all done on a
first come first serve basis. If the last game of a week goes past 1:00 AM of the
day after the game starts, then transactions can not be done until the point
where the game clock hits zero, I will send a blank E-mail to myself at this time
for a time stamp. If the game ends before 1:00 AM, then 1:00 AM is the earliest
time that a transaction can be done. If you are worried about time stamp
discrepancies, send me an E-mail and make note of the time that you sent it, and
I will E-mail you back to let you know the time stamp that it was on my computer.
Although, make sure you tell me that you want me to do that when you send the
E-mail to me. Transactions for each week will close at 12:00 AM of the day of the
first game of the week. Also, any transactions are now REQUIRED to be sent to
every team in the league in the same E-mail. Team E-mail addresses will be listed
on the web page. This rule has been put in place to allow all teams the same
opportunity to pick up players who have been released from teams. Also, this
allows every team to know what players have been picked up so that I donít get 5
E-mails all picking up the same player. Keep in mind though, the E-mail that I
receive first for a player is what counts, not whether you have sent your E-mail
before receiving someone elseís. In other words, I have final say. Also, all
transactions must be approved by me, so I know that teams are not just trying to
fold and put their team up for grabs to give someone else an unfair advantage.
Also, on Tuesdays, you may only have one successful transaction per every five
minutes of time.

Free Agents

After the draft, there will be many NFL players not taken by any fantasy teams
and they will stand as free agents. You can pick up these players and drop
players on your team as long as your roster still meets all requirements. You can
only obtain free agents during times when transactions are open.


During any period where transactions are allowed, teams can trade players with
other teams. The only restriction on trades is that both teams have to agree, and
both teams must let me know they agree. Lastly, should an uneven trade be made
(ex. trading 1 player for 2 players) then immediately after the trade, the team
that received less players must pick up enough to fill their roster, and the team
that received more players but drop enough to get back down to a valid roster.

Trade Deadline

If there are 12 or less teams in the league, then the last day for transactions
for the season will be Wednesday, December 13th. If there are 14 or more teams in
the league, then the last day for transactions for the season will be Wednesday,
December 6th. There will be no more transactions or trades after this day. The
only exception is the Injured Reserve Rule.

Injured Reserve Rule

After the trade deadline, this rule begins. Once this rule is underway, then if a
player is injured and their status is questionable or worse, then you can place
this player on the Injured Reserve (IR). However, once a player is on injured
reserve, you cannot start this player for the rest of the season. If you place a
player on the IR, then you can pick up a player of the same position onto your
roster. The only way you will be able to start this Injured Reserve Replacement
(IR-R) is if you have no other choice because all other players available to
start at that position are injured with a status of questionable or worse.


The scoring system is as follows:

Defensive Shutout=10 points
Touchdown (Passing, Rushing, Receiving, Returning, Defensive)=6 points
(Kick or Punt Return Touchdowns count for both the Team Defense and Individual
Field Goal of 45 Yards or more=5 points
Defense Allows 1-10 points=5 points
Each 250 Yards Passing=5 points
Each 25 Completions=5 points
Each 100 Yards Rushing=5 points
Each 20 Rushing Attempts=5 points
Each 100 Yards Receiving=5 points
Each 5 Receptions=5 points
Field Goal of less than 45 Yards=3 points
Defensive Safety=3 points
2 Point Conversion (Passing, Rushing, Receiving, Defensive)=2 points
Interception=2 points
Defensive Fumble Recovery=2 points
Defense Allows 11-20 points=2 points
20 Yards Passing=1 point
10 Yards Rushing=1 point
10 Yards Receiving=1 point
Extra Point=1 point
Sack=1 point
Missed Field Goal= -1 point
Missed Extra Point= -1 point
Interception Thrown= -2 points
Fumbles Lost= -2 points

*Should by rare chance, a player throw and receive a touchdown in the same play,
he does receive points for a passing and receiving touchdown, 12 points. The same
applies to 2 pt conversions and yardage.

Game Stats

The stats used for this league will most likely be taken from my choice of the
most reliable and fastest web site for statistics. I will link the scoreboard
from whatever site I choose to the web site. This may change throughout the
season, but I will always go with what I feel is most reliable and fastest.

Bye Week Rule

The Bye Week Rule is simple. When each NFL team's bye week occurs, if you started
that player the previous week, you have to start them during their bye week as
well, and they will score the same amount of points for your team as they did the
previous week. If you did not start a player the week before their bye, you
cannot start them the week of their bye. Also, if a player is on a bye week and
you started them the week before, you cannot trade or drop that player until
after their bye week is over.

Questionable Rule

There is no compensation for injured players. There will be injury reports listed
on the web site. Injury reports come from NFL.com. If a player is listed as
doubtful or out on the injury report, you may not start that player. If a player
is listed as probable, you may start the player, but if he does not play, you
simply get zero points for that player. If a player is listed as questionable,
you have the option of starting him, and naming a back-up player as well. If he
plays one play of the game, then you get the points for that player for that
game. If he does not play, the back-up player is placed into your line-up and his
points will count towards your team instead. If no back-up player is named and a
player that was set to start was listed as questionable and does not play, I
place the highest rated back-up player into that line-up as the back-up player.


There are no tie games in FFL. If a game is tied at the end of a week, we look at
the back-ups on each team to determine a winner. Each back-up player/defense is
listed as a roster for overtime. Then all injured players (determined by the
questionable rule) will be removed from rosters. Next, any player who does not
have a player on the opposing team at the same position to match up with is
removed. Bye week scores do count. Each player match up will then be worth one
point. Then if it is still tied, then the total points from those same reserves
are added up and the winner of that gets one point. If it is still tied, then a
best 2 out of 3 coin toss will be held by the Co-Commish with at least 1 other
player to witness, worth one point. The home team will be heads, and the away
team will be tails.

PlAyEr oF ThE WeEk

Each week one player is determined as the Player Of The Week. This is determined
by how many points they beat there opposing player by. The tie breaker is total
points scored. This player is determined by me. No player will be player of the
week twice in the same season.

Player Stats

Individual player stats will be listed on the page. They will include things like
how many points they have scored when starting throughout the season, when the
players were drafted, their win-loss-tie record for the season, and how many
points have been scored against them throughout the season. The win-loss record
for quarterbacks, tight ends, place kickers, and defenses are determined by how
many times they beat or lose to the player at the same position on the FFL team
they are going up against that week. Running backs and wide receivers are done
the same way, with one exception. Because two players start at those positions
each game, the higher rated running back will go against the higher rated running
back on their respective teams, and the lower rated ones will go against each
other. The same thing will be the case for wide receivers. Ratings are determined
by the player stats, with number of wins being the first stat taken into account,
then least amount of losses, then most ties, then most points scores, then best
+/-, then when they were drafted, then who was higher the previous week. The
first week, the draft order will determine ratings however.


There are many awards given out, mostly to NFL players, in our league. The award
winners will be announced at the end of the season. Players named to the Pro Bowl
will participate in the game. Stats for the Pro Bowl will be based off of NFL
play-off games. It is possible that there will be a vote to determine the award
winners, but that will be my decision when the time comes, as teams have not done
well with returning the ballot in time in the past.

Message Board

On the web site there will be a message board. People can use this to discuss
possible trades or just see who is interested in trading. They can also use it
for taunting purposes. Try not to take things too far, but have some fun with it
and talk about whatever you like. This is one of the best features on the site,
so enjoy.


I would like to create a news page throughout the season. However, I do not wish
to be writing all the news myself. So, if anyone would like to be involved with
writing the news page, let me know. I am looking into a way that you could write
the news within your own web page host and have it show up on the news page
automatically when you update. This will depend on how skilled I am. If I can do
this, any person with a team in the league will be eligible to post news. Just
let me know if you are interested.


Here are some of the past winners and losers in FFL with their play-off seeds:

Fantasy Bowl I
Mark Polley (4) over Erik Johnson (6)
Fantasy Bowl II
Greg Franzen (1) over Mark Polley (7)
Fantasy Bowl III
Alan Turner (1) over Erik Johnson (2)
Fantasy Bowl IV
Kristy Littlebury (3) over Alan Turner (1)
Fantasy Bowl V
Erik Johnson (1) over Lee Hickerson (6)
Fantasy Bowl VI
Scott Chemello (1) over Becki Dziengelewski (3)
Fantasy Bowl VII
Craig Wolowiec (4) over Mark Polley (2)
Fantasy Bowl VIII
Mike Polley (3) over Craig Wolowiec (4)
Fantasy Bowl IX
Dustin Myers (4) over Mike Pearcy (3)

Toilet Bowl I
Mike Pearcy over Raj Patel
Toilet Bowl II
Mike Pearcy over Mark Castagna
Toilet Bowl III
Mark Polley over Greg Franzen
Toilet Bowl IV
Jackie Kulik over Tim Marklevitz
Toilet Bowl V
John Ray over Greg Franzen/Stephanie Rozewicz
Toilet Bowl VI
Mike Pearcy over Tim Marklevitz
Toilet Bowl VII
Becki Wolowiec over Erik Johnson
Toilet Bowl VIII
Becki Wolowiec over Greg Franzen/Stephanie Rozewicz
Toilet Bowl IX
Becki Wolowiec over Kristy Littlebury

Stat History

Erik runs a stat history page. It will list all time and yearly stats that may
interest people. We try to update this throughout the season as well.

E-mail Addresses

If you have an E-mail address you check more often than the one I am sending this
to, or just one you would prefer me sending Fantasy Football information to,
please let me know.

In Closing

Thank you for reading through this. Write to me and let me know if you will be at
the draft or not. Good luck this season.

"The Co-Commish" Mike Pearcy